Practical Defeat Development Priority
- Expanded Dialogue System (thaneship, crime, previous defeat awareness) 7
- Simple Events - Spanking (w/ STA Integration) 1
- Simple Events - Whipping 3
- Simple Events - Bathing (w/ BiS Integration) 0
- Local Captivity Release 1
- Fetch an Item Quest Release 2
- Bad End (w/ Pama's Deadly Furniture) 7
- Negotiation Key 0
- Toys Framework Support 0