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so been working a ton on getting my new animation rig up and running. the old one is super broken.  Actually had a few pics I tried to do but couldnt just because something was broken on it lol

this one is working a lot better so far.

the top image is its node network so far. The large portion in the middle is what sets up all the skeleton joints you can see in the second pic. the two in white boxes are the spine control and foot control respectively. Upper right is just for the geometry that the handles and stuff are. they're coming in from another file to make them easier to edit

the third image is the start of getting the arm handles set up. in the first image on the right thats highlighted. you can see the start of that network.


got a lot more stuff to do with it. but its certainly coming together. If you guys want I could go into the nodes so you can see the matrix transforms I have to do to make the orientations right lol

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kobuld

Thanks bud 😄 I didnt think I'd have to do linear algebra to make dicks flop but here we are

WongYan

That looks pretty cool! As much linear algebra and matrices I encoutnered from school, I've never seen something like this before and kinda wanna learn more about it now O: What background knowledge is needed to get started other than linear algebra?