[CGMZ] Hidden Objects (Patreon)
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Today we have a plugin that I have been working on for quite some time that is pretty different from what RPG Maker typically does. It is a hidden object "minigame" since right now it only supports one hidden object scene at a time - you cannot click the sides or something to move to another part of the scene. Ideally I would like to expand this so that someone could make a full point and click game in RPG Maker, but I thought it was complete enough to release right now into alpha state. I am expecting this will stay in alpha for quite some time.
Current features include supporting up to 100 hidden objects in the scene, saving which ones are found / not found so the player can come back at any time to find more, and turning switches ON/OFF depending on if a specific hidden object scene is completed (all objects found).
Alpha Update April 20, 2023: Hi all, it has been a long time since I worked on this plugin, but today there is an update to add a feature requested by a Patron: a timer! Now you can include a timer on your Hidden Object scenes which, when it reaches 0, will end the scene. Along with this, you can also queue a common event to be ran after the scene ends. Of course, both features (timer and common event) are completely optional. I plan to update this one more frequently than in the past.
Update: Alpha R2. Hi all, this plugin has received a small update today to Alpha R2. This update adds two new plugin commands:
- Reset Scene will reset the given Hidden Object scene, allowing your player to replay it.
- Check For Object Found will check if an individual object has been found in a scene. One example of how you might use this is to check if the player has found a key hidden object to open a door.
Feel free to leave any more plugin commands you'd like to see in the comments below :)