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Hi all, introducing: [CGMZ] Footsteps!

This plugin will give you the option to play a footstep sound when the player walks on certain tiles. You can set up footstep sounds by either region id or terrain tag, then when the player walks on a tile with either the region id or the terrain tag they will hear a footstep sound.

Footstep sounds themselves can have a variance applied to their volume, pitch, and pan settings so the sound never sounds quite the same. You can also add a variable wait time between each footstep sound, so if your player is dashing they are not flooded with sound effects while moving across a footstep sound area.

You can also disable or enable footstep sounds via a plugin command. If you want the footsteps to stop completely for a certain spot in your game, it is an easy disable plugin command to do so.

Below is a short video example to get an idea of how footsteps can work:
https://www.youtube.com/watch?v=JUtsC9y4IEI

Please note that this plugin is still in Alpha and has quite a few planned features that will be added in future updates that were not quite ready for the initial Alpha launch. These include:

  •  Visual footstep indicators

  • Choose between multiple sound files randomly

  • Footstep sounds change based on weather

  • Footstep delay by steps taken

  • Option to play footstep sound by current tile or next tile

Want to see something else added that is not already present / listed above? Leave a comment down below or in the #suggestions channel of the Casper Gaming Discord!

Happy RPG Making!

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