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Future Plans of the Game:

  • Expand the storyline and introduce new quests and challenges for Jacob.
  • The domination/feminization of other inmates will also be possible in your story.
  • A new location for conjugal visits.
  • Add more interactive locations with unique events and encounters.
  • Introduce additional NPCs with their own storylines and interactions.
  • Implement a dynamic day-night cycle with specific activities and events during different times.
  • Enhance the decision-making system, allowing players to shape Jacob's fate through their choices.
  • Introduce branching paths and multiple endings based on the player's decisions.
  • Incorporate more diverse and immersive gameplay mechanics, such as an inventary.
  • Improve the graphics and overall visual experience of the game.
  • Gather feedback from players and actively address their suggestions and concerns for continuous improvement.

Future Changelog:

  • Version 1.1: Added Revamp new location "Dining Hall/Cafeteria" with related events and interactions with The Chef.
  • Version 1.2: Introduced new NPC "Sarah/Vanna" with a unique storyline and quests.
  • Version 1.3: Expanded the gym activities with additional exercises and challenges.
  • Version 1.4: Implemented a reputation system affecting Jacob's interactions and opportunities.
  • Version 1.5: Introduced/Revamp a new location "Courtyard" with outdoor activities and events.
  • Version 2.0: Added a major story update with significant plot developments and twists.

Please note that these are just some of the future plans and changelog highlights. The game will continue to evolve and grow based on the feedback and support from players like you. Stay tuned for exciting updates!

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