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SoM 0.45 is ready!

Lots of changes in this version, I really needed to do a huge rework of my code and this is now done.

Changelog :

New content:

Chapter 11 has been added.

New unit : the Pikeman, a cheap unit that can deal damage to armored units.

New building : The forge, controling this building add 1ATK to all your units.

New building : The armory, controling this building add 1BLK to all your units.

The Knight has now her own illustration.

New brainwashing scene.

Changes : 

Updated the queen's illustration, I've finished the queen illustration, a fex details weren't good previously and have been fixed.

Knight sprite changed to woman.

Increased Fionne's PEN, she is now able to one shot knights if she is full health.

She fealt really weak compared to Chloe so I wanted to make her stronger.

Changed how brainwash work, enemy unit shouldn't "die" anymore, this only takes effect chapter 11 and after for now.

Major bugfix :

The archer range will now be displayed correctly.

*mostly* Fixed a bug that would prevent enemy conversion to work, it may still happen, but should not be as likely as before.


Here's the link for the update.


This one was really thought I had to completely redesign how I converted enemy unit because of a bug in SRPG and for the first time, my work was painful instead of fun.
I'm really looking forward to the next update though, now that most of the coding is done, I'll have plenty of time to make a cool battle and story for the next mission.

As usual if there is a bug or you have feedback feel free you are welcome.
GratuitousLove.





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