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Hey RE:Curse 0.4 is out!

I really needed to change Selene's art in order be able to use it in more scenes, but it ended up taking a lot of time. I'm not sure if the pace of the game is pleasant, I know that you can complete the story with 7-8 point in Meditation/fighting skill, but I don't know how long it takes to reach that point.

Here's the changelog :

 Content :

7 new illustrations + their variations.

All Selene artwork have been remade, this include her masked form.

A new scene with Selene, with variations depending on whether you're a man or a woman.

Selene can now be enslaved (no effect for now).

You can now create mask and use them on your prisoners

Bug fixes :

Fixed a bug in which you could be softlock if your skill was too high and you decide to put a mask on Selene.

Other minor fixes.

Enjoy!

GratuitousLove

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Mikac0123

maybe I'm just terrible but I'm closer to 9 then 8 in those two stats and I'm not even getting close to finishing, best I've done is 5 drones, 5 mindless, and about 80 max mana with wall engravings. I think the game could do with a little bit of balancing, or maybe a streamlined version after first defeat? also the jump from 13 enemies to 21 makes the gap between where I am and the final scene feel insurmountable

GratuitousLove

I see, I think I'll have to redo a playtest from very begining next patch so realize a bit more how long it is. For now, I can give you a couple advice : Some of your troops give you bonus to stats, which mean you want to do thing in the right order. Since you will never have magic bonus for now, you should do anything related to magic skill first, so you do the rest when they are boosted. So usualy I get 5 slime 1 slime trap and do all upgrade I can first. Then I start making a couple wall engraving/capture the mindless slaves. Then when the diffiulty rises I make the masked slaves to hold the last wave (and why not do the 5th slime last to get -1 enemy from slime trap) Making drone from prisoners isn't really usefull for now unless you want to see the random illustration because hunting for prisoners increase notoriety (there will be a way next update to remove the notoriety when hunting)