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Re:Curse 0.93 is now public, with new content for moonshade, Selene and a new mechanic when you reach Dawnlight.
As usual here's the patch note :
0.93

Content :

Added 2 new building in moonshade : trap and cage, that allow you to capture and hold beastmen prisoner.

Added 2 new slaves : hunters and drudges.

Added 3 new events that can be triggered by increasing your influence over Selene (With variation in the second one depending which stats is higher).

2 new roles for Selene : Guardian and Dark knight.

1 new event in which you send Zoe to create a portal at Dawnguard.

Balance :

Increased maximum amount of cell from 5 to 10.

Increased the passive loyalty gain when controling the church and the loyalty/mana gain when spreading corruption with the temple.

Removed the infamy when making or upgrading a temple (I don't think it was working anyway).

QoL :

Renamed "notoriety" into "threat" in some tooltip.

Changed how troops are displayed to save space

Changed event button layout.

Added a the beam timer once you've discovered the beam.

You can now see the strength of the next wave if you have the temple level 1 or more in Petipatelin.

And here's the link : Mega

Enjoy ;)
Gratuitous Love.

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