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How did you guys found the sound on the last pharah DP animation? i did it myself and it's one of the first times i add sound and stuff to any of my animations. it was a fun process but i'm sure it can be better. i'm even considering buying some slime to record the wet sounds or similar xD

Feel free to comment what you thought about it, if you found it immersive, if you noticed any mistake or something that could be better :) would like to have some feedback on this so i can improove it or get an idea if it was fine enough <3

Comments

Avstral

I search for sounds on the freesound.org website. There’s plenty of slime sounds too. Just make sure to use CC0 licensed ones if you don’t feel like giving credit.

Gifdoozer

Well i got the sound s from the wildlife game. Adeptus steve told me that i can use their stuff but as long as i tag them in the stuff i make. ^^

OneLongWinter

It's fiiiiine, I wouldn't call the level of squelchyness realistic but it's sexy. A couple different squelch sounds would be cool, a wetter sound for the guy making love to her pussy maybe.

Gifdoozer

Yeah i do agree with you :P I'll try to find some good sounds for it. but to be honest i've been watching some porn and you don't really hear the squelchy sounds. also i searched for ASMR masturbation sounds and kinda sounds similar but i need something more organic and less noticeable that it's just a bunch of audio clips dropped one over another xD

OneLongWinter

I suppose it's a fine art my dude but you're off to a good start! Do you think you may add sounds to any past animations?

Gifdoozer

I'll might do it honestly. but most of them look bad to me. i mean like anyone else in this world that dedicates himself to something full time you can clearly see progress. or how i see it, the previous stuff is worse which i dislike xD My old animations (let's say that 90% of them) look terribly bad to me so i think it's a waste to add sound to such crap. but if you guys want me to add sound to some of them, i'll be more than happy to do it :D i know that as a viewer you don't criticise the thing you're watching as much as if you made it. so i understand your situation and will be a pleasure to add sound to previous stuff ^^

OneLongWinter

That's understandable and not liking your earlier work is probably a good thing, it shows you're making progress and are interested in getting better and better!

BaronStrap

On looking closely I think a little more movement of her mouth to sync with the moans would really sell it (not that you can't moan with a static mouth). That'd be my only critique. Either way great work!

Gifdoozer

Agreed. I think that for next time i'll make the audio first and then animate the lipsync. Thats my next objective :)

BaronStrap

Sounds like a plan. :) Sometimes I'll use the Blender VSE to do syncing/voices, export that, then modulate it in Reaper. Blender's VSE can be a little slow/funky (gotta make sure AV sync is on) but it's an option.

VR AnimeTed

I started doing sound too...wow just over a year (had to check). For being early into sfx, its a decent start. There are a couple things that stand out. The penetration "shlicks" could sync up with the movement a little better. I use the peak of the waveform to match the max penetration point in the video. You could pick the guy in front, since he has the "juiciest" hole or and another audio track and sync both. The voice clip selection is really nice. Doesn't seem out of character and the quality is really good. The pacing of it doesn't quite match her mouth movement though. Being an animator too you have the unique opportunity to go back into the animation and close her mouth between the moans or add some fluctuation to indicate when she's actually vocalizing the moan. That's kinda kicking things up another notch though since you'd have to re-render the animation and that's not ideal. Just my two cents.

Gifdoozer

Well that was more than 2 cents &lt;3 ITS SUPER HELPFUL! thanks man really apreciate it. It'll take the juicy hole thing into consideration and definitely some mouth interacion seems vital :)