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New Workflow Experiment

The ero-trinity, or content workflow that I want to test. 🧐

Practically the animation is already tied with all the others, so they're just like a 3-in-1 package.

[Little explanation]
The H-animation will be focused on a satisfying alternate loop.
EroEvent: I want to recreate some kind of in-game situation here, like an actual dialogue scene. Still failed a lot and ended up like a manga.
EroRender: more on gravure and showing the sexiness (+n00d) of the model


Seriously, there are a lot of interesting stuff that I want to make but animating them all is virtually impossible. So the mix between animated X static content is a must. Just look at the evergrowing DOA roster alone.



Time to 4K

The Ero Render that I make will be in 4k from now on. Just for comparison on how clean it is compared to the previous one.

This is all I can manage based on my current PC setup. Rendering took hell-lot of time. Hopefully, I can save up & upgrade it sooner or later.


Bonus: History Time

This is my first ever render in Blender of Tamaki vs now.


Thats all folkss

Thanks again to all the patrons. 🎉🎉
Feel free to suggest ideas and input.
I will see you soon.

🍕

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