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What's up everyone?

August has been fine so far as I'm working on the full release of Luana's update.

Trimming the issues, fixing the bugs and correcting typos has been a pretty no-brainer.

Fortunately, that's not all the Full Update is about.

Here's some of the features and improvements I've already managed to implement:


  • 1 - Revisiting Joana and Val's updates

One of the things that was brought to my attention over the course of Luana's update is that the relationships with Val and Joana on their respective updates feel a bit "forced" (for lack of a better word) in the sense that you end up rocking hips with them wether you want it or not.

A player even commented that, while he liked Joana's character and thought she was a very sweet and caring lady, he didn't really want to have sex with her.

So yeah, I decided this Full Update was the perfect chance to revist their updates and make every sexual interaction on them completely optional. If you paid attention, Luana's udpate was like that already.

During their updates, there will be key choices that will either add or subtract points from them (not lust or affection points, those are a completely different mechanic) and, at  a set turning point on the update, those points will be checked and you'll either seamlessly skip the sexual scenes (if your points are too low) or get a choice to do the deed with them.

Don't worry though, it won't change anything in the game if you have sex with them or not, well, nothing except them being open to have sex, of course.


  • 2 - Special bit of Meta Dialogue for Linda's third morning SMS convo

To go along with the previous topic, I also added a bit of meta dialogue to Linda's third SMS conversation that happens at the start of day 13.

It'll happen if you didn't have sex with any of the girls in the game, including the side characters from Val and Luana's update.


  • 3 - Ability to give the Main Character a custom surname

This was a long time comming and the only reason I didn't implement it sooner is because I either didn't knew how to seamlesly implement it or I completely forgot about it.

Now you'll be able to give your Main Character a custom surname along with it's custom name. That means no more being called "Mr. Lítoris" (unless you want that to be his surname, of course).

This addition is compatible with ongoing saves and you'll see the following screen enabling you to change the Main Character's surname upon loading your saved game.


  • 4 - Added a new viewing mode to the Pin-Ups, Commissions and Replay Galleries

You can now view the Pin-Ups, Commissions and Replay Galleries in Category Mode!

The viewing mode can be chosen in the main Extras Screen.

Pin-Ups will be categorized by the girls on them.

Commissions will be categorized by the Patron that commissioned them.

Replays will be categorized by the update they're from.


  • 5 - Added toggleable options to activate or deactivate the pop-up notifications

Another addition that is a long time comming.

You can now selectively disable or enable what notifications you want to see during gameplay.

These are t he notifications that appear at the left side of the screen whenever something like a status increase happens, an event starts or is finished, a new song starts playing, etc.

The following section was added to the Options Screen:


  • 6 - Modified all screens in the game so they have the same appearance

This is more of a nitpick on my part.

I realized that the game had lots of different frames when it really only needed one.

So modified (hopefully) every screen in the game to use a single frame image.

You can see how it looks on the previews from the previous topics.


  • 7 - Added scrollbars to every screne that has either a viewport or a vpgrid

This is meant more to Mobile players as an easier way to scroll through screens.

Might also be useful for regular players to notice right away when a screen element is scrollable.


  • 8 - Modified the Save Screen so elements of it are more readily readable

Another modification meant mostly for mobile players.

Pretty much all elements in the save screen have been resized and increased for easier visualization.


And lots more of smaller changes that aren't really worthy mentioning here.


So yeah, that's it for this Devlog, I hope you guys enjoyed the read!

There won't be any sneak peeks this month because I didn't really work on new content, so I have nothing graphical to show.

Have fun!

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