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The March content update is now available for supporters! You'll have exclusive access to this for at least a week. The link is at the end, after the release notes.

The release notes aren't as long as last month's — unlike last time, I devoted part of the month to the upcoming relationships update, 0.5, and part of it to this monthly update. The upside is that whenever 0.5 is ready, that should mean an extra big update (or two updates) for that month.

The headline features for this one are: the gender customization system, where you can customize yourself beyond the six presets; choosing the genders of storyline NPCs (with some exceptions), various UI and accessibility improvements, and as always, new events, including expanding Summit Market.

Dev diary!

So that I'm not emailing you twice in two days, how about a quick dev diary update. Over the last week... well, the release notes will tell you what I did! Mostly I worked on accessibility, emoji icons for passage menus, a couple last minute new events, and tossing in a handful of your hair and clothing suggestions.

Over the next week I'll split my time somewhat, first finishing off a couple things before this March update goes public (plus handling whatever bug reports come in for it). And then it'll be time to switch gears back to working on 0.5 and relationships. I have some tricky event logic to handle, to try to move between different types of relationships in a natural way, plus writing the events themselves.

By the time of next week's dev diary, I should be neck deep in 0.5 again, so I'll give a full progress report then. In the meantime... March update release notes!

Release notes

  • Added some new bus events
  • Added a new little branching class voyeurism/exhibitionism event
  • Summit Market event set expanded (contributed by Falc)
  • New option to show when selecting an option will result in a skill increase (toggle on in difficulty options)
  • Shop UI pass (contributed by drakon)
  • Consolidated and categorized the larger shop menus (contributed by drakon)
  • Various other UI improvements and style refactors (contributed by drakon)
  • Some new clothes, color options, and configurations (contributed by MCMic)
  • You can now save your preferred grooming style and return to it in one click (contributed by SunsetDreams)
  • Added a new remote control toy for butt-havers and adjusted toy events to account for it
  • Added toy events when riding the bus
  • Sorry, did you actually want to get stuck in the dryer? Become the master of your own destiny with sufficient Disinhibition
  • You can now customize your gender beyond the original six presets, choosing pronouns separately from your bits and so on (contributed by AltOfTime)
  • For your best friend, you can now select any of the six gender presets in prologue/quickstart
  • Many storyline characters can similarly be assigned a gender in the worldgen menu. The chosen gender must match your character’s preferences or it will be ignored
  • Fixed some issues in multi-person encounters that should help them to go more smoothly
  • More NPC personality traits are visible (contributed by Falc)
  • Added font style and size options for accessibility
  • Added option to display time in non-US format
  • Added a bunch of emoji icons to help with menu readability (these can be toggled off in accessibility options)
  • Added fast travel shortcut to left panel status (meaning if a class is about to start, you can click a link to go straight there) (contributed by drakon)
  • Low-level Dominance and Submission are now called Assertiveness and Compliance until the character has the opportunity to learn about these things
  • Added introductory events for a new extra credit volunteer task at the library, also introducing a new character
  • Content options are now more visible when starting a new game
  • Added “Butt Stuff” content option for people who do not like that sort of thing!
  • Fixed some events that presumed the player always had their phone, notably the weekly debt payments
  • Added a bunch of your clothing and hair suggestions

Download or play here! 

Thank you as ever for your support, it really means a lot. I hope you enjoy the update!

Comments

Corey Khaal

In the change_position_acts func you have line... if (!possible.includes(pos.position)) but for some reason that doesn't work with all positions for me. When I change it to... if (possible.findIndex(s => s.includes(pos.position)) < 1) It works better for me as it seems to properly find substring matches

courseoftemptation

Ahh, because idea positions sometimes have the role attached, so not always an exact string. That's a good catch! I reckon it should be < 0... but in any case this'll be in the next update :)

Suze Bell

When I went to change my clothes, this error came up: Error: <>: bad conditional expression in <> clause: tItem.get_archetype_prop is not a function 1 and [ Error: <>: bad evaluation: this.clothes[clothing_item_idx].equals is not a function 1 ] came up when I wore the skimpy cheerleader outfit. I haven't played in a while but I'm not sure if it's because of this new update. It was like that before the v0.4.25. Other than that, I'm enjoying the new features :)