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Poll:Should Updates have focused content?

  • Focus the Content 19
  • Keep the Variety 6
  • 2024-01-08
  • 25 votes
{'title': 'Poll:Should Updates have focused content?', 'choices': [{'text': 'Focus the Content', 'votes': 19}, {'text': 'Keep the Variety', 'votes': 6}], 'closes_at': None, 'created_at': datetime.datetime(2024, 1, 8, 7, 35, 38, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 25}

Content

Hello everybody! Happy new year!

As I'm beginning to think about content for the new patch, I wondered on something!

Would you guys prefer if updates were more "Focused". I mean this in the sense that I pick a certain feature or area of the game to work on and complete.
I could even do polls to let yall pick what you want to see next.
Options could be stuff like

  • M&M Update with multiple characters and scenarios added. (M&M Is my funny name for the D&D in game!)
  • Update focused on exploring new mechanics, like my plans for tiny internal exploration or multi-stomach predators.
  • Updates themed around events. I may still do this but I it may be more of a thing depending how the poll goes.
  • Fully completed or heavily progressed quest lines. Like with Emmerich. I've been dropping his bit by bit but I could also drop more at once instead.

The alternative is how I've done things previously where all scenes are fairly scattered around. Mostly picking the things I want to update! This does give great variety if you don't want to fully engage with a new event/mechanic/other stuff.

May seem a bit small, but I am curious how yall feel. Feel free to comment below how you feel. I do need to emphaisze this won't be a 100% conversion to this method but may change how I plan content

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