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Another weekend is coming to its end, and as usual I'm continuing to work on an upcoming size-difference game.

It seems that this time I spent quite a lot of time working on the game. However, for some reason, there is not much to tell. This time there was a lot of painstaking routine work.

I finished all the locations of the sewer, which can be accessed through the toilet in the second teleportation room. Most likely, if something will change in the sewers, it will be only the strength of the enemies. Overall, this level can be considered complete.

Since the game is now linear (except for additional locations, such as the sewers), I decided to add to the working build the ability to select a location when leaving the admin room. This is also where you can select your character's starting strength level. These features are made solely for the purpose of testing game levels, and will be removed later.

Of course, as always, in the past weekdays I created two new in-game images: hall-28 and teleport1-1. These images have already been inserted into the working build of the game: the first one - in the dialog with the blue-haired service girl in the second teleportation room; the second one - in the dialog with the teleportation girl in the first room.

Unfortunately, I can't make images fast enough. Therefore, the game still has a lot of images replaced by text.

The working build of the game has been updated. It is available for paid subscribers.

Love you all!

Helen.

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