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It's the weekend again, which means it's time to work on creating a future size-difference game.

I immediately remembered a message from one of the users. He sent me an e-mail message. In a message he reproached me that I am too slow making the game. He said that the game in RPG Maker can be done in a week.

I don't argue with that. RPG Maker allows us to make Japanese RPG style games quickly.

However, I don't have the ability to spend a lot of time developing a game. I'm a single mother with two children. And I work three jobs to provide for our lives.

I create gameplay on the weekends when I finish all my household chores. On weekdays, in the evenings, I create size-difference images for the game.

Size-difference images are the main feature of the game. And creating new images is the longest and hardest work.

This week I created in-game images: hall-2 and hall-3. I also finished creating the behavior for the last service girl.

It's time to start creating in-game locations. But I'll probably do that next week, and today I created the first room from which to teleport to the in-game location. The teleportation will be assisted by a special service girl, which I also put in the room. The set of pictures with emotions for the girl is also ready.

The working build of the game is already updated. It's in the virtual drive storage.

Link to content storage is available to all active patrons.

With love, Helen.

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