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This week we have a development update, the poll results from last week, cat photos, and another poll. This time I'm asking which features should go from WHI to RoP! And I'm even posting a bit of bonus stuff because I'm crazy excited!

After a lot of terrible things, Koops is now back on the art train so we have the raptor battle pose. This is basically just a drawing of everyday life in the Nordic countries, except the character is a raptor (I haven't been there but I assume most of the people are not dinosaurs).

Go check out the update!

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Comments

Dyamonde

Just got around to trying WHI 1.03, and the censoring options are all kinds of broken. If you open the Options in the Title Menu, the censoring switches are there, but cant be toggled, all stuck on "True". In the Game itself they're there and working, however my previously reported bug still exists: no matter what you set the censoring to, it always shows censored Sprites in conversation. Menu and Battle Sprites are correct, Conversation always censored. Also Characters transformed into hostile Skeletons are missing their voicelines

Saltyjustice

Adding talk sprite variations of uncensored parts is on my longer term to-do list. Probably by the Hard Mode update. It increases the memory footprint but most people won't mind too much, so I'm not making it a high priority.