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The team's colorist and shading artist, Rune MFB is the one I have met most recently. He contacted me in October after version 1.00 was released and wanted to work on the game's art. Looks like he got a lot more than that!

After a sketch is made, Rune provides feedback on the design before it gets sent off to Hund for inking. Once inked, Rune makes any last-second modifications, then does the coloring and shading. After that, I get it and run it through my suite of compression programs to make a usable game asset.

I don't know as much about him as the rest of the artists, having only met recently, but I can say safely that he's the youngest on the team and has the least experience. That's fine with me, because coincidentally I met all the other members of the team when they were young and had little experience, and look at where we are now!

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