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I'm sending out Prototype 3e out for everyone who donated for the appropriate months. If I missed you, send me a patreon message and I'll whisk you a copy.

This update is likely to be the last one before Chapter 1's full release. The only missing sketch art is the second Ghost TF image, which will likely be available tomorrow but I didn't feel was worth pushing back the release.

The update's changelog is as follows:

  • Added some new art.
  •  Updated Trannadar Nadia event to handle being a Werecat on the first and second meetings. 
  •  *Pepper Pie, Claudia, Cultists, and Our Next Move topics will refresh when they have new information. 
  •  Added Camera Blockers to some maps. This should make the game world flow a bit more naturally. 
  •  Mei can now squeeze through certain bars when as a Ghost or a Slime. 
  •  Added handlers for characters when Mei has already met Claudia and is meeting someone for the first time. 
  •  Added option to automatically use the Doctor Bag after each combat. 
  •  Added option for left-side turn order displays. 
  •  Options (except sound options) will now save between playthroughs. 
  •  Equipment menu now handles very long lists of items. 
  •  Equipment menu now shows a brief comparison between the equipped item and the queried item. 
  •  Items that cannot be sold are now greyed out and show no price. 
  •  Items you cannot afford to buy are now greyed out. 
  •  Shop menu now handles very long lists. 
  •  Shop menu now shows comparison data for Weapons, Armor, and Accessories. Items don't really make sense in that context. 
  •  XP values from enemies have been increased by about 50% across the board. 
  •  Platina values from enemies have been increased by about 25% across the board. 
  •  Fixed a depth issue with the werecat scavenger. 
  •  Fixed door depth rendering issues. 
  •  Climbables will now inflect even if there are no basic inflection points in the same map. Trust me, this matters. 
  •  Fixed a bug when losing to the werecats at the camp in northern Evermoon. 
  •  Updated Mei's art and combat icons for Human form. 
  •  Fixed voice cues for Outland Farm. 
  •  Added Bee TF art. 
  •  Added Ghost TF art. Only one for now, the other is in progress. 
  •  Added Slimeville. Head to the eastern edge of Evermoon and talk to the friendly slime near the save point. Tee hee! 
  •  Fixed a bug where a chest would spawn opened in the starting dungeon. 
  •  Prisoner will now tell you a bit about the Doctor Bag before the starting dungeon really starts. 
  •  Fixed a very large number of small dialogue bugs, such as using the wrong voice or missing a blocking cue. 
  •  Florentina's XP will now (roughly) match Mei's when she first joins the party. Less grinding! 


Comments

lightningshifter

I was just curious if transformations would be handled by rare droppable items or not? Otherwise I really enjoy the game so far. It is a nice story and presentation.

Saltyjustice

We will definitely see that with the Rusalka and Cow transformations when they do show up (Chapter 3 and chapter 4 respectively). This is also a possibility for one form in Chapter 2, since I haven't quite decided how I'm going to handle that particular form.