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Hi All,

So sorry for the delay. As you can see I am a bit struggling with the C*M Hang props which I am creating from scratch. Above picture shows the gist of it. It will be trimmed before it is finalized. I will be adding some animations to it so I can use it for every animation with ease.

I have several other Hang props created for blender animations. Anyways, since it is somewhat time consuming than I expected, I have put on hold the animation of Harley Quin X Batgirl loop video.

I will be continuing with my main project, Predator X Part 4 and will give time to it till the end of November. I am targeting around 70% of the Predator X Part 4 to be finished near end of November 2021. Wish me luck.

I will be uploading updates on next week Friday onwards as usual.

Sorry for the delays.

Thank you for your support and Contribution.

CROSS

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Comments

Misterspelled

Looks good. I find the issue everyone has, even AAA devs, is that they make liquids disappear. I get that rendering it takes a ton of resources, but it really breaks immersion when liquids aren't done right. Some artists have it reflect, which looks weird. Some have it only combine with other liquid particles, which looks even weirder. There's artists who have water behave like marbles and they ricochet off each other endlessly. Fun stuff. It's really hard to find a balance, and even harder to code it, but when done right, it can make all the difference. Then there's liquids that magically fall through the floor, as if we're all living in the matrix. At least have it splatter and pool for a bit before magically disappearing. Moving on... If anyone's ever seen c*m in action, it doesn't run like water. At first, it does when it's still warm, but then it clings and pools together as it cools. Unlike water, it also doesn't seek out other water droplets. It 'does' combine, but only when you force it to (gravity, forcing it between your fingers, etc.). And then there's the strings of c*m, which is what this blender sample is doing. I like how it looks. Good job! Just, don't make it stay forever. C*m is sticky, not slimey. It has a watery texture, which is where everyone seems to get the idea that it's slimey. It's not. Spit (from deepthroating) 'can' be slimey. Not c*m. Please don't make it dangle like that forever. It's somewhere between running like syrup and dripping like water from a leaky faucet. That's the 'runny-ness' of c*m. From Pr0n, we know spit from gagging can hang like that for a long, long time. But that's not the same as c*m. It's a different story if the victim gagged on the person/creature's c*ck and c*m, but if it's a bukkake or lack of other viscous liquids, c*m shouldn't linger like that.

crossrealm

yes you are right. This hang is for deepthroating. You just mentioned the things I want to make in my props :) I do want to add some animations like it is dripping as well that way it is somewhat realistic.