Scripts Big FPS drop (lag) issue FIX and Giants targeting improved (Patreon)
Content
I finally identified what was causing big FPS drop in some of my scripts, today i update all the scripts that share same issue (a method related to the Team feature used by AI).
Those are the scripts that i updated:
DBZ: https://www.patreon.com/posts/17186450
Flash: https://www.patreon.com/posts/14610884
Ironman Endgame: https://www.patreon.com/posts/32659799
Magneto: https://www.patreon.com/posts/20335997
HULK v3: https://www.patreon.com/posts/36515298
King Kong: https://www.patreon.com/posts/50192438
Superman v2 (Ultimate): https://www.patreon.com/posts/45982595
Thanos Endgame: https://www.patreon.com/posts/27119612
The Gate monster: https://www.patreon.com/posts/31087561
Thor: https://www.patreon.com/posts/41174547
Zombies: https://www.patreon.com/posts/49939578
I didn't fully tested all, just tested toggle powers, some powers usage and Ally/Enemy spawn, but i imagine all still working properly :)
I also updated the targeting system to make easier set giants like King Kong as target
You also can find all those mods in the mods list.