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End of October Update


Greetings to all you lovely people once more!


As you can imagine, October is usually one of our busiest months given that we tend to produce a lot of content around this time of year, particularly in the line of the spooky genre! As such, I’d like to give you all an update on the pertinent projects and their current status!


- Motion Department (NEW) - Thanks to all of our supporters on patreon, we have managed to unlock a new, experimental line of projects which we would like to term ‘motion’ projects. While not an outright animation in the most traditional sense, I believe we have access to a skill set capable of at least providing wg content with a little more bite to them. Weight gain and fat are a very visual fetish after all and as such, it feels only natural that innovations towards making things such as this would be the best bet even if it would take a little longer than usual. Patreon members will get to see these early of course so theres still plenty of incentive for continued support as well as votes for projects in future!


- Paranoia - This is intended to be a motion project. As with our previous works, things tend to escalate and we have learned a few new techniques which we intend to utilize as a means of improving the overall quality of production. We have heard previous suggestions from our audience for more effects and vocalizations and as such, this will likely be the first time you would get a chance to hear her main series voice (not counting FNWF series as things are taken to the extreme there). So far I have received all relevant art pieces but am now going through the painstaking process of stringing them all together. Vocals and sound will be included after this process.


- FWNF3 and other games - A lot of you have approached regarding this game series and I am glad that you guys still enjoy it so much. We are working on things in this vein but wanted to deviate a bit from the complexity of our previous installment with the intention of focusing on player engagement. We are still in early stages with planning complete and asset creation underway.  It is unfortunately unlikely to drop this year but do expect a more streamlined but very much improved experience to our previous attempts when it does! Other game content is still being worked upon but as cookies is our sole programmer who does have to also manage her day job and health, we try to incorporate what we learn where we can into each of the projects. This has resulted in some delays, however we strongly believe that the end outcome  will be worth the wait rather than to push out anything halfhearted


- Elf Project - Also intended to be one of our animation projects. Debuiscool will be leading this one with the intention of having something devised in future. This has been one of our longer standing more ambitious projects however with the rapid improvement in our understanding of how this works from an amateurs perspective, we had to undergo some growing pains with production, refining and rebuilding where we could to make this less labor intensive and more viable in future. Our sound design is complete at this point which is at least part of the puzzle!


- Plus Size - Continues weekly but has been scaled back in uploads over the last few months secondary to IRL commitments from Debuiscool. We hope to get this on track shortly as chapter 4 draws to a close. In its place, I have also been working on a side project to try and summarize and compile existing chapters to make the series less daunting for new readers to engage with as nearly 200 pages of WG comic is quite a lot to go through for casual fans!


- Standees - We have received some feedback regarding designs and upgrades we could make and so we will be making some slight adjustments to the current range of choices before they go out to production. Thank you to all those who have expressed interest in purchasing! We will be sure to let you know when that goes up!

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