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First up, I'd like to thank you guys for your patience and support for our game projects so far! Game creation as  you know, is a long and arduous process which does take up quite a chunk of time, financial input and polish to make it the best that it can be! 

We would like to assure you all that things have fortuantely been smoothing themselves along as we continue forward to round the corner of what we all hope will be a super enjoyable game.

As it stands, we have received all the requested minigame pixel pieces which will combine to make something more than just the flat walking sims that we used in the previous game. We have scattered these pieces through the game with the intention of having you hunt them down in order to unlock them properly, adding to the challenge and replayability of enduring some of the more anxiety invoking shift difficulties.

Shouldn't be too much longer!

Happy hunting!

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Comments

Anonymous

Can't wait to play it!

Scryer

Looks VERY promising! On top of how much the demo already improved upon the original, it's shaping up to be quite an impressive title indeed. Once again, thank you for keeping us updated on how things are going, helps immensely when people post progress reports.