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I'm back with another status update on the major update I've been working on. I was aiming for releasing it this summer (even including September by going with the anime season), but while the closed beta have been progressing well and the update is really starting to shape up, the release will most likely slip into October, so I can get everything finished. 


As for the closed beta itself, it's been going great. It's currently mainly for catching major bugs, seeing how it runs outside my dev environment and what needs to be adjusted for people who didn't have the luxury of knowing the code inside and out.
I don't need a lot of players for testing this, which it as closed as I am. The initial version of the closed beta was also extremely rough, with a couple of major bugs and lacking a lot of polish, so not something I would want to show off. But after 2 weeks work, and a couple of updates to it, it's really starting to shape up and nearing the point where it's ready for more players to try out.
It'll probably still be a bit before I open it up for general testing (expect closer to the release in October), but at that point I'll make sure the Patreon backers are first in line (might limit it to some Patreon tiers).

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