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Hi everyone,

Been thinking about an update to the ticket system, to address the issue of specific skins becoming harder to roll as more content is released. As more content means lower chance of rolling something specific, and longer between duplicates (to get the rhythm to buy it).

So to address this issue, I've been thinking about adding a new currency (I know, yet another currency), which will be obtained when punching tickets (and from the Patreon).
The new currency can then be used when making a roll, to target it towards a specific avatar, greatly increasing the chance that the rewards are from the avatar.
The idea will also be to reward enough of this new currency on ticket purchases to cover not only that ticket roll, but to also have some left than can be used with tickets gained through levelling. 

But before I move ahead with this system, I wanted to hear what you all think about it and if there's another system you'd rather see. So let me know here on Patreon or over on the Discord channel.

Comments

Anonymous

Sounds great!

Anonymous

What about punching tickets rewarding a little bit of rhythm? I mean, you already have a system that amounts to “if you draw enough times you can get the character you want.” I think this would also be less confusing for new players, who have the hardest time getting characters they want to begin with.

NextWorldGames

Hm, that's an interesting idea. But would still have the issue of getting rhythm through rolling becoming harder and harder, making getting a specific skin through the ticket system for a new player more like buying the tickets to get all the rhythm required for the skin straight up. And I would rather the standard way players gets skins to be by rolling them, with the rhythm more being something you use from time to time.

Anonymous

would be awesome