April Economic Result (Patreon)
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Got all the numbers counted up for April, and thanks to the amazing support from all of you, we finished in the positive for the first month this year! To be exact, April ended up with roughly $2000 (USD) in profits (which are kept in the company and used for AMQ).
It's been amazing seeing all the support from all of you since I posted the economic status last month, so I can't thank you all enough! I'm sure that with the help of all of you, the game will be able to reach its full potential!
Going forward, I plan on making economic updates such as this a more regular thing, to give you all an idea of how it's going, as the current situation still isn't secure. We're still far off from building back the old economic buffer, there's some larger bookkeeping expenses coming up this month, and we're getting close to June and July which were some of the worst sales month last year.
So I hope you'll all continue supporting the game this month and in the future, it's thanks to all of you that both Sheepy and I can spend our time improving the game.
For those interested, I'll drop the revenue and expenses breakdown for April below, and I'll probably drop another update in a couple of weeks on how May is shaping up.
Revenue (Money Earned)
Ticket Sales + Donations: $10000
Patreon: $4000
Expenses
Artist Payments: $800
Salaries: $7000 (this is roughly split 50/50 between me and Sheepy, resulting in a low but liveable wage for me and an okay part-time wage for Sheepy by Danish standards)
Office Rent: $100
Server Costs + Software License: $2000 (this is mostly server cost for the game and video server)
Platforms fees: $1500 (Patreon, PayPal, etc. fees.)