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Necessary code update coming:  Math had to be rethought out to accomplish the value to be applied to morphs.  I had started with VeeRifters Autolabia formula, but now have moved to a new approach now that i understand the mechanics a lot more.  Older saves may be a bit off going forward, but this is a onetime change.  Static morphs not affected, just open/close morphs.  Apologies on that.

Credit CEQ3: Got Tab button idea from CEQ3

Credit MacGruber: For talking with me about save ideas and code enahancements:
Help converting and saving json to prefs file | Virt-A-Mate Hub (virtamate.com)


Welcome to home of Multi Pass development.  Here you can get pre release and beta/trial releases as i develop it more.

Join Multi Pas Dev Supporter tier now to download pre release versions.  Full releases will be farther apart now as I work on more difficult code, need coffee.

Can't show images here, since well, they deal with NSFP materials.

// Upcoming V25 - Bend Features being added now, manual sliders will be in place for v25.  Automatic sliders (min/max) bend will be added in the future.

// Upcoming V25 - Majora Correctional morphs when legs closed and bent added, look for morph pack soon.  Need to create a few more to get it purfect.

New features, Full Left / Right Sync for Labia bits (Per Request)
Lerp/Smoothing on the open close, TABBED sections

// V23 introduces LERP to labia and spread related parameters, smoother open / close

// V23 introduces Left/Right SYNC

// TO DO: Add left/right detection, weight left and right morphs more naturally like, close left more when left leg is closer to middle, etc...

// (Planned) LFE Autogen 3 Detection -- work with the LFE Autogen 3 plugin on ins/outs (Brainstorming, testing code)

// Add Minora 7 zone morphs to integrate with LFEs

// Interface update ... read more unity UI stuff to make more efficient and logical.  Love some ideas or input.

// PRE-RELEASE

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