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A WSGF user reported that the Steam beta of Starfield released on November 8 "zooms in" on the weapon, presumably reverting the scaling behavior back to its day 1 state.

It was said that the FWS script does not work with this version but apparently my v1.3 addresses the issue.

I updated the public page with the discovery but I'm not expecting everyone to check that all the time, so I thought I'd make a post to keep you all in the loop!

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