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I intentionally don't animate Sayuri often, but when I do, I always try to make it special, at least for me. And rimming is something I've been thinking of tackling for quite a while now, since last year, actually. So it's not surprising I'm already sitting at around 45 seconds of unpolished animation after just a couple of days...
The only concern so far is the length. When doing longer animations, you can either focus on "blocking out" the whole length first or work out each part (for example, intro -> main loop -> ending) before moving onto the next. In the former case, polishing like a minute of animation is a lot more grueling than like 10-15 seconds at a time. And in the latter, adjusting a polished sequence is a lot more difficult than a rough "sketch" of an animation. Especially if you realize that, for example, the licking or penetration takes up too much time compared to the rest of the animation.
This one's gonna be around a minute, similar to Nanami. Unlike Nanami, I'm trying to commit to finishing this in less than two months. Either way, I'll keep you guys updated. Hope you're into this as much as I am. Catch you later this week and stay lewd~

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