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While I'll probably won't reach the revenue threshold any time soon. Nobody wants to develop in a platform that might suddenly charge per install of a game, just because they changed a few end-user terms of service.

Video explanation in more details: https://www.youtube.com/watch?v=1zuZaJE3n-4 

Well. In the worst case scenario, I'll have to port the game to Godot next year if they don't back paddle this retarded corpo stunt. Go figure their CEO was used to work for EA.

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Unity Runtime Fee | Unity

New features are coming to Unity plans, a Unity Runtime Fee will apply to games that meet revenue and install thresholds, and the Unity Plus plan is no longer available for new subscribers.

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