Home Artists Posts Import Register
Join the new SimpleX Chat Group!

Content

This one is going to be a bit different. It will span multiple updates since we are going to still going to get normal content out to you guys while powering through the map work.

Planned

  • Complete as much of the map as possible
  • Deliver normal content

Working on

  • Walkthrough (we are breaking down all content, so why not)
  • Many Many Many overworld sprites in the works
  • Packwood overworld chunk and Woodburn overworld chunk

Completed 0.2.61

  • Harpy event done
  • Uncharted Desert overworld chunk finished
  • Gapers chunk overworld chunk finished
  • Cumminsville overworld chunk finished
  • Event for unannounced monster in future area
  • Current VIPs - nude base art completed
  • Current VIP - all outfits completed with exception of one outfits pattern
  • Corrected Stray Cats Halloween outfit
  • Added tiles - Multiple city signs
  • Added tiles - City roads
  • Added tiles - Statue
  • Added tiles - multiple boats
  • Added tiles - Beach sand with shells
  • Added tiles - Beach chairs
  • Added tiles - Docks
  • Added tiles - Water barn doors
  • Added tiles - Buckets
  • Added tiles - Buoys 
  • Added tiles - Desert stone brick wall
  • Added tiles - Broken Stone Brick wall
  • Added tiles - Desert rock wall burrow
  • Added tiles - Grass rock wall burrow
  • Added tiles - Grass rock wall cave entrance 
  • Added tiles - Large Obelisk
  • Added tiles - Bones
  • Added tiles - Stocks
  • Added tiles - Whirlpool

Overworld outfits completed

  • -Slime- 8/8 - Done
  • -Cow- 10/10 - Done
  • -Amanita- 11/11- Done (File corrupted, I have to redo these ones)
  • -Dryad- 10/10 - Done
  • -Cat- 10/10 - Done
  • -Harpy- 8/8 - Done
  • -Golem- 5/8
  • -Salamander- 1/8
  • -Lamia- 2/8
  • -Fox- 1/8
  • -Moth- 4/9
  • -Misc- 1/6

------------------------------------------------------------------------

Completed 0.2.60

  • 2 more sketches 
  • 2 events close to finish for future areas
  • 2 event done
  • Moth base art is done. It's all event work from here on out.
  • Coding changes that cut out a portion of implementation (time saver change).
  • Coding for overworld outfits to reflect monsters conversation outfit.
  • Separated some code to deal with Unity editor lag
  • Improved event replay UI
  • Breakdown of all existing map content
  • Notes on how to improve existing areas
  • Breeds Ranch / The Manor area bathrooms added and existing objects upgraded
  • Plentywood area bathrooms added and existing objects upgraded
  • Sugarbush area bathrooms added and existing objects upgraded
  • Blowingrock area bathrooms added and existing objects upgraded
  • Removed bug where Public could see Kate outfit selection
  • Fixed event menus odd display issues. 
  • Added multiple new battle npcs
  • Bathroom Tile set (see image) (More was added after image was posted)


Files

Comments

Jody Reeder

Praying for your well being and loving the bigger/ bottom idea.