Devlog #10 (Patreon)
Content
Happy Saturday, friends!
Time to take a look at what’s been done this week:
- The voice acting for all of the characters has been completed and cut.
- Integrated the voice lines for Iden, Blaine, and Tifa into the game’s code.
- The combat system has been changed again; in Version 0.2, it will be available more as a first-time/tutorial combat.
- Created a day-and-night system and added corresponding new backgrounds.
- The new version continues to be in the testing phase.
- Made new music for the tavern.
- Baku has bronchitis, background artist Silvamara_v has gotten a little sick, and programmer Eliont also got sick but is now on the mend.
- The game is being translated concurrently.
- Created a small new sword animation toward the finale of Version 0.1.
- Our Telegram channel now has 250 followers (hurray!); Our Twitter account has 45! Though the numbers may be small, we’re very happy with them.
Guys, this is a separate postscript to the devlog for the most interested and attentive! We have very little left to do: chibi scenes, items, and coding the arrangement of the sprites and voice lines.
The release of Version 0.2 will be coming this month (February). It will initially be available to $10+ supporters. This entails an early access period and the identification of any possible remaining bugs. A week after that, the game will become available to $5+ supporters, and after another week, it will be made available to everyone.