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The important stuff first: I expect Body Language v1 to be out publicly around the 25th of this month!

And now, update time.

Well this was a crazy week! I finished implementing the last girls first date as expected. I also found a bit of time to work on the girls details page some more and take into account some helpful early player feedback. It’s still a bit bare since much of the details I want to show there aren’t really in the game yet. But it’s already looking a lot nicer!

Did I do anything else this week? Oh, right, I published Body Languages first public release candidate to patrons! This is the version I expect to ship publicly next weekend. It’s got all the content and all the features I wanted from this 0.1 version. It’s got the complete intro, the mood system and a first date implemented for all the girls. A stills gallery of sexy rewards to unlock. And all the renpy-like features one could want. I’m very happy with the state of the game so far, and I hope you will be too!

Next week I’m putting on the marketer hat, sighing audibly as I do. I’ll be making banners and marketing copy and all that lovely stuff all week in preparation for the games public reveal. This is still the part of this process I’m the least competent at, but I’m getting some help and useful advice from fellow devs. So at least it should go smoother than the reveal of Bell Master (shout out if you were there for that mess!)

I’d like to thank you all again for your support, this quite literally would not happen without you.

Have a great week!

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