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One of the 12 principles of animation is anticipation. Anticipation could mean from just the action of move back a fist to charge a punch, to a whole magical girl transformation. An example of anticipation in anime is the "Obari Puncuh" created by the japanese animator Masami Obari. It´s basically a punch to the camera with  some actions of anticipation, like charge one hand and approach the other to the camera, wind up the body forward with a perspective exaggeration. And finally a punch effect that can be just a flash.

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