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I have finished the chest piece and added a bunch of improvements over the original model, here are some examples:

Before

After

Before

After

Before

After

Something that many don't know is Rise has sometimes a visual quality very close to a late PS2 game, where almost all details are always just bad flat textures. Maybe something like a top first XBOX game, but much inferior to any PS3+ game.

One of my objectives is always to try to make the armors a bit closer to what they are in detail level to World.

Of course, another thing is increasing the polycount to make things smoother, etc.


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