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Now we are really in the depths of the catacombs. I based my measurements on the campaign settings, so there are no 50 grid and gridless versions available, due to the fact that I could grasp the atmosphere with the help of these stone tiles, so it ended up way cooler than with some simple, textured floor with grid.

The shadows and the fog billowing among the tombstones are giving the desired chilling atmosphere to this map. I think the ambient sound came out pretty well too. However, the tomb of Strahd that is to be released soon will be even more terrifying.

"In the center of the tomb, a white marble slab supports an intricately inlaid coffin. Chiseled into the slab is a name: Sergei von Zarovich. To the north, behind the coffin, are three alcoves. A beautifully carved statue stands in each alcove—a stunning young man flanked by two angels—looking as polished and new as the day each was placed there."

"Wide steps descend to a landing flanked by two alcoves. Within each alcove, taking up the full thirty-foot height of the ceiling, is a bronze statue of a warrior holding a spear. A soft blue curtain of light flows between the two alcoves."

I believe these maps are also of great use for those not dming Curse of Strahd.

Find these under the file names of COS K84-85 Catacombs North and Sergei’s Tomb and COS_K88_Tomb_of_King_Barov_and_Queen_Ravenovia in the 40grid, webm and static folders.

https://drive.google.com/drive/folders/1x7AnhKbVRWptdgMCuAH8MFCYABUQcmn2

I hope you like these ones, thank you for your generous support!

(Castle Ravenloft Dungeons and Catacombs animated maps are unofficial Fan Content permitted under the Fan Content Policy of WOTC. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.)

Files

Comments

Faust Faustian

I don't see the files in drive... oh, I see, Can you make a gridless version?

dynamicdungeons

No, it was a deliberate choice to have stone tiles, because it looks much better than a simple textured floor and grid. It is all to scale with the original catacombs, and the grid position is the same as on my other maps.