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Hey everyone, thanks for taking the survey. I read all of them - it was a several hundred-page long read. Your feedback was useful and your advice was very inspiring! 

I’m working on quite a few projects at the same time, but now I decided to focus on urban locations again and by keeping the stylistic elements you got used to. These are the first installments of a new series of city-themed maps. 

I’m going to create these locations in a way some of them can be connected to each other, and of course, there will be some inner spaces, too. The inner spaces are better to be created as separate maps because this way we’re not limited by the perspective view, you’ll end up having a large playing area and they can be used in any season.   

The night versions are not only different in being dark and with the street lights on, but you can see how the vendors have all packed up their chests and counters, but left their tents set up for the next day. 

I think these maps ended up being very interesting with lots of cover for a fight scene. This is something I’ll try to keep myself to in the future, too, and I’m also planning to create some streets, that are standard enough for high replayability. 

I’m interested to hear from you what could make a street, square or alleyway even more interesting.

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