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This swamp topic and how the maps ended up made me go on with another installment, which is now jam-packed with a lot of goodies: dry patches of land seem to form a pathway through the center of the mire saturated with hazardous gases. I created a north-south, an east-west, and an elbow location for you, plus a clearing with reeds around it. 

With the help of our entry path props in the package, you can build some passages in the reeds, so this location is fully customizable: it can be a dead-end, a crossing, or any other junction. You can also find 10 different props (like snags, trunks, rocks, and even a water pool animation) that can help you personalize your swamp and help your players tell apart your different locations.

The exclusive content is also very exciting: it is a location, which is a huge open watery plain map. This can be made unique with dry patch props. 

It’s never been before that I ever shared an Editor project, but now it’s time for that: this example map was made in Editor. Its heavy rain animation can of course be applied to any map of your choosing. As usual, this exclusive content will be sent out in a private message to those who have supported all three creations. 

Download link:

https://drive.google.com/drive/folders/1wWKMzrOFWn8TIE4zM4Xb_zBk0c3FE81d?usp=sharing 

Thank you for your continued support!


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Comments

Anonymous

My campaning its JUST in the SWAMP! hahaha! this is GREAT!

Anonymous

Great addition to the library!

Anonymous

Amazing! thanks for the water pool prop!

Anonymous

im new to the whole d&d thing. where do i get that program you're using so i can load your map and props on to there like in the video?

UnderbaneProductions

i'm confused how to use these, do I have to use a specific program or can I use this in any VTT?

Anonymous

You can find the program we use there -> https://dynamicdungeons.com/editor_player/

Anonymous

https://dynamicdungeons.com/editor_player/ As far as a how-to video, I'd say check youtube.

Anonymous

Hey there. Just picked up Dynamic dungeons. And signed up to your patreon. I went with CG and downloaded the Webm backgrounds, but can't seem to get the software to recognise them. I'm running it on a Mac, I don't know if that's the reason or if I'm doing something wrong/dumb

Anonymous

Note that while the program is there and fine for tabletop gaming, virtual tabletops are a different thing - this editor and player is more for in-person play. That said, you can totally use Dynamic Dungeons content on VTTs! Foundry Virtual Tabletop, for example supports animated maps natively, and every map pack contains a static version.

Anonymous

I have no idea if the DD editor/player should run webms, but I guess it should. However, webm was introduced for use in VTTs. If you use it for an in person setup with the DD editor/player, there is really no reason to use the wembs instead of the higher quality files!

Anonymous

Bellissima!