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Halloween season made me create a foggy, spooky cemetery with dug-out graves and crypts. 

A haunted forest path with gnarly trees has also been created for you, in which there is magical darkness creeping out from the depth of the forest.  

You can find png props like rocks, stumps, and trunks, with the help of which you can customize your scene. This example (gif below) also shows you the coloring feature of the new Editor which is coming soon.

Unfortunately, you have to wait a few weeks for the next version of the Editor, but I do everything in order for you to start using it as soon as possible.

You can also find some 3D printable gravestones (support free STL files) in this pack. 

An alternate snow-covered version has been made for Patrons who support all three creations: 

This is given out to patrons in a private message. Did you miss the exclusive gift folder? Support every (three) creations of the month and you’ll get the exclusive maps in the next month.

Thank you for your continued support, get your rewards from this shared folder: https://drive.google.com/drive/folders/1xXQKmYHT7x2diXB3rJyocwDU8e7nprpg?usp=sharing

Wishing you a ghoulish Hallowe'en.

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Comments

Anonymous

Great work! I would love to see more haunted forest maps. This would be great for a whole campain. :-)

Anonymous

Perfect! Just what I needed for my Halloween one shot!

Anonymous

Love this, and the stl files!

Anonymous

how do i support all the creations of the week

Anonymous

Awesome! Just in time for spooky Halloween campaigns!

Anonymous

Absolutely awesome!!! please keep including 3D props, my players just love them!

Anonymous

Tamas, Do you have a release date for the updated software yet? Thanks,

Anonymous

Please do more Curse of Strahd maps!

Anonymous

I Have also asked the same question in private and received no aswer at all..

Anonymous

I asked for tech help on it over a month ago and didn't get help :(. I really want to remove some global props from some scenes but can't because global is all or nothing. In addition, you can't cover them up with a local prop. And "move to back" doesn't work either. It's a bummer

dynamicdungeons

We’re still polishing the update for the software. There are a few minor issues left to fix.