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I've been working on these dwarven encounter scenes for weeks and another set of ruined versions with props are coming soon.

You can find four scenes in this pack and two open gate props. The night versions and the Holy Forge where royal dwarf ancestors forged a legendary hammer are CG exclusive maps. 

The magical crystal that powered the forge is still active and became a site of pilgrimage. Visiting this place is a journey that all proud dwarves must make in their lifetime. Of course, sometimes the power of the crystal attracts the attention of unworthy intruders. Alternatively, you can use the forge scene for a duergar encounter, the corridor and the chamber scenes can come handy in any kind of adventure. 

I was really impressed by the quality of the third party assets I used here and I'm ready to expand the set using these fantastic models and bring them to life and to our games based on your ideas and suggestions. What kind of scenes should come to this set? Modular style corridors? Mine and cave scenes? Please share your thoughts down below. 

I'm so excited to show you the ruined version which is almost ready to release, here is a sneak peek at the ruined great chamber:

I hope you like these, stay safe, thank you for the continuous support!

Find all of the scenes including the gate props in this shared folder: 

 https://drive.google.com/open?id=1-lsFmt29TG42Z7vAPhkjR3t6Hmlh4BkY 


Files

Comments

Anonymous

This is splendid! Your craftsmanship never ceases to amaze. I would like to see more dwarven battle maps.

Anonymous

Just gorgeous.

Anonymous

Mines breaking off would be awesome

Anonymous

Awesome job as always! Thank you for your hard work, hope you and your family are staying safe during the pandemic

Anonymous

DD can you check your messages? I've sent three through Patreon and even filled out your contact me form on your website but haven't heard back on any of them. Thanks.

Anonymous

Great Job Tamas!

Anonymous

Not sure about the 3rd party questions but here's off the top of my head/ How about a mix of scenes. Dwraven room to dirt/rock tunnel corridor. Secret entrances/exits (thru waterfall, under the water of a fountain, under a rug on floor, small hidden hatch / behind a bookcase that exposes an opening in the wall that extends into a different texture of corridor. Great work on the new scenes.

dynamicdungeons

I’m sorry, when I’m working on the maps I get behind on my emails, now I’m catching up on my messages.

Anonymous

Finally!! Great work..thank you!

Anonymous

Looking great! Any chance we can get the statics gridded?

Anonymous

This is incredible!

dynamicdungeons

Thanks, yes, I can add them later on, but you can also make it using the DD Editor. The demo version lets you enjoy the full features of applying custom hexa or quad grid and mask out the unwanted areas, then take a screenshot. https://dynamicdungeons.com/editor_player/

Anonymous

It's so confusing when you mix one post with another (82 &amp; 82)... it's hard as it is to keep track of all the maps when you don't number them in the emails but number them in the archive... can you please number the maps in the emails? or name them exactly the way you'll name them in your archive? it'll be a lot easier to keep track of