Dynamic Dungeons Editor and Player v.1.0.2 (deprecated) (Patreon)
Content
UPDATE 2020: find the newest version here
The 1.1 version is live now as a free upgrade providing
- grid offset,
- grid masking
- FOW settings will be saved for each scene
- bug fixes
If you've purchased the 1.x version, download your free copy of 1.1. from the same url.
UPDATE: 31.08.18: A "memory leak" issue was fixed. Redownload your updated version (1.0.2) from the same link you received earlier. If you have purchased the software and don't have the link, please contact me.
New features in 1.0.2. :
- GM window to control FOW from your primary display and navigate between scenes
- FOW rectangle selection reveal and rehide
- Grid settings options move to the "asset window", you see the actual map when customising the grid
- You can also adjust the grid directly from the player
About the Editor
With the Editor you can import images (maximum 4096x4096px) or 1080p HD video files (even your own content) into the storyline and make a four directional playlist using my predesigned maps, with fog of war and a custom hexa and quad grid overlay. Try the free 0.0.1. version: (there is no FOW and custom grid function in the free version) https://www.patreon.com/posts/dynamic-dungeons-17681523
or buy the 1.1.: DYNAMIC DUNGEONS v.1.1. Editor and Player
The moduar elements shown here was released on Patreon: https://www.patreon.com/dynamicdungeons/posts?tag=modular
A completely new line of modular dungeon and cave is coming soon, here on Patreon.
CUSTOM GRID SETTINGS
Select „hex” or „quad” or „dungeon” style, set the color, scale and opacity. In the v.1.0.2. you can set the grid on the actual scene, and also adjust the settings in the player.
FOG OF WAR
By hitting 'B' you can set the size of the brush for revealing areas from fog of war (only if FOW was added to the scene in the editor) Alt + holdmouse: cover it back! See it in action
NEW FEATURE: rectange reveal and cover with SHIFT+holdmouse / Alt+Shift+holdmouse
Multiscreen capability
Send the player to the secondary display by pressing "2". You can use your primary display while the video is looping on the TV.
Use this form to report bugs or submit a feature request: BUG REPORT