Home Artists Posts Import Register

Content

Hi again, the long awaited Dungeon is here!

This release contains 5 maps (12 with the alternate versions with torches and trap), 6 separate video files and jpgs for each dungeon room, for the price of one reward! 

As you navigate your players through the dungeon you can reveal new areas by loading the images or playing the next or previous video file. I don’t want to determine the story of this dungeon, but the numbering may give you one possible order of the rooms.

I’m super excited to get stories for this dungeon from you, so please share your ideas below with the community. (I even did not show it to my players, so I really need ideas also for my group where I’n Dming.)

This is a premade dungeon for now,  but from the next month you’ll get modular dungeon elements regularly in different themes to be able to build your own dungeons. 

The next reward will be the village, the airship and as always, surprise rewards are also coming.

I’m very grateful that you are helping me to grow my patron base by sharing this page in the social media. 

Thank you, I hope you like this one, and don’t forget to comment your story ideas below!

Files

Dungeon of Skulls

Get all these rooms and chambers and all other action scenes here for free: https://www.patreon.com/dynamicdungeons As a patron you're only charged for the future releases.

Comments

Rainer Gustin

Nice pics, I like the deep top down perspective. Please prefix your static images with the product name i.e. "Dungeon of Skulls 0.jpg", etc.

Rainer Gustin

Also, may I suggest you use the same name at the beginning so that they appear together in folders i.e. NOT forestcreekonline72 and "Forest creek ..." :) So, perhaps something like... "Forest Creek, Day, Grid, 72dpi.xxx"

Rainer Gustin

I am not sure if Roll20 can use a GIF for the background (for instance your villages have little movement, so not too bad for data usage), but it can for the monsters, PCs and other images <a href="https://app.roll20.net/forum/post/3984861/saw-somebody-insert-a-gif-into-their-macro)" rel="nofollow noopener" target="_blank">https://app.roll20.net/forum/post/3984861/saw-somebody-insert-a-gif-into-their-macro)</a> so you might consider that...along with a tutorial.

dynamicdungeons

No, I know that roll20 only supports the static versions of my maps. I also render every map as a still image in 72dpi jpg.

Anonymous

Just a heads up that I'm developing a tool for displaying animated battle maps on your flatscreen or projected tabletop. <a href="http://dmge.digitalforge.ca" rel="nofollow noopener" target="_blank">http://dmge.digitalforge.ca</a> It doesn't do remote play.