Dynamic Dungeons Editor 1.0.15 (Patreon)
Content
Hey Dynamic Dungeon Editor users,
The update is live now on Steam and is automatically refreshed if you start it from your Steam library.
What's new?
Added Ruler / Measurement / Area of Effect Tool (line, square, sphere, cone)
Only active if the grid is enabled (of course it works even if the grid is fully transparent )
Added background rotation feature (a long-awaited feature, find it on the background panel)
Prop visibility feedback for the DM (If the prop is invisible, a small crossed-out eye appears on it)
Right click hover menu in the Library to set the asset as Background or Overlay (weather effect)
Grid masking tool - now you can remove the grid anywhere on the background
If you activate the grid mode, you can draw with the mouse to mask out areas. Scrolling the mouse changes the size of the masking brush. Hold Shift to redraw.
Added "ESC" (exit application pop-up) in the Welcome screen and the Story View screen
Fast Scene selector window size increased
Webms start from a random frame (so animated tokens do not move at the same time)
Bug fixes:
Fixed Fog of War rectangle reveal tool becomes invisible if we zoom in/out
Dragging background with right-click in Fog of War mode
Full-screen mode does not jump back to windowed mode
Performance improvements
Performance has been improved in several ways, but we still have to live with the nature of this particular kind of gaming, where we play two 4k videos simultaneously and it is demanding computing resources. So again, I would like to point out that the program requires a dedicated video card, as stated in the Steam software requirements. (Also works well with Apple M1 processors) The Editor loads all the content added to the library into memory, due to the nature of the Unity framework. Video files are large, and many videos quickly consume the memory available for rendering, slowing down the program and increasing the load time.
If you don't have enough memory, load only the video files you need for the story. If you don't even download the DLC, it significantly increases performance and reduces memory usage. To do this, go to Dynamic Dungeons Editor on Steam, and click the little cog icon (Manage). Under Properties / DLC uncheck the Default Assets. Restart the app. (You can still load the library items you need for the story by downloading the default assets DLC separately from here: Dynamic Dungeons Default Assets) The next update will give you the choice of what you want to download from the DLC.
Known issues:
VP9-coded webms are still not supported (because Unity does not support it, but there is a quick and free solution anyway to convert your VP9 webm files to VP8, using Shutter Encoder. Read more about it here )
You can report a bug here: BUG REPORT
Thank you for supporting Dynamic Dungeons!