Orcslayers - Viewer Preview Alpha 2 (Patreon)
Content
DISCLAIMER : Once again I wish to iterate that this is a very early alpha, and isn't really a game as of right now. It's for testing out systems and such that I would have loved to have in a game before I build the game itself.
File size is a little jacked right now. Normally I try migrating the project levels to a new project and extract, which cuts down the file size by a good 60%, but sadly the last time I did it destroyed the photo mode. I had to rethink it and decided to get it out today I would try one more time on the main project, but that added a lot of file size bloat and I am unsure how to stop it from doing that. Will hopefully fix for the next test, but for today it was either go with what I have or delay a few more days.
--- MEGA DOWNLOAD ---
There isn't a whole lot new in this build. but it does have a few adjustments and improvements.
- New Map : Prison
Can be reached through the new door. While I get it developed, I made the doors themselves have no collision, so you can just walk through them to go inside each cell.
- New Animations and Characters
Though still rough, I added a few more characters to the build and some rough animations. Check them out using the functions from the last build.
- Photo Mode Improvements
While not much has changed, I made it so when you exit photo mode it will save your settings in the game itself. This allows one to customize the feel of the whole game. Sadly does not save between levels yet, but I am trying.
- Style Presets
Just hit the =/+ key to cycle through a few styles. It's mainly previous styles I have considered before landing on the current one. Figures people would enjoy the options.
- Edit Mode
While in the playground area, hit the (T) key for a special RTS camera mode. This allows you to right click and move the actors in each scene somewhere else. This is a limited system right now, and can be buggy. If it does not like picking up or letting go, try to use clear double right clicks. It also has no boundary, so try not to fly off the maps.
- Unlockable Characters
Each map has a lock sitting around somewhere. If you find a lock, stand almost on top of it, and hit (E), you will unlock a character. The characters are Samira, Miss Fortune, and Ahsoka Tano. This function does save between levels but does not save on closing, so you will need to unlock again when you start up. Hope to fix that someday soon.
A few other small things.
Changing characters now has a little name pop up. It's just a for fun thing.
When in Viewer Mode, press (HOME) to change between the three levels. Press (U) to switch your location in the level to one of six or so preset spots.
When inside a scene, whether in the Playground or Viewer, you can make the male cum by hitting (H). It's a simple system so don't expect a lot, but it was something a lot of people wanted.
The view of the character in the Playground now defaults to first person. You can still switch to third person or top down using (C).
The shackles on the characters are now disabled by default, as I need to figure out a better way to attach them. You can turn them back on by hitting (I) if you really liked them, but there will be some bad clipping on some animations.
Oh, and for those that really don't like the music, hitting (END) will turn it off. If you want it back on just hit (END) again, or go back to the main menu.
For most previous control keys, check out the post for the previous build.
Think that covers most of it. Hope you guys enjoy what I am trying. Tell me if you find any destructive bugs.