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My programmer who is helping me setup for a game next year has been hard at work getting the basis set.  He wanted me to give you guys this update recently.

Wrapped up the status effect and element tutorials! Good thing about the framework is there is ENDLESS amounts of things i can toss at the thin. Bad thing about the framework:  ENDLESS amounts of possibilities! XD Ya'll will have a ton of effects on screen when I"m done! Next stop will be ALL the math we need to make things work. This is going to be the meat and potatoes of everything we do, so imma dig into this for at least a week. Stay horny my dudes 
The horn dog programmer, Kaitou3D 

Comments

Anonymous

What engine is he using?

KLCoones

Awesome!

rexx

Yes, we going to use Unity. After looking over both Unity and Unreal, we decided to stick with Unity as it fit the more indie nature we wanted and had lots of good tools and assets.