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hey guys, 

here i combined the power of geometry nodes and procedural materials to create easily directable missile projectiles, the projectile follows an editable curve, living a trail of dark or white smoke depending on what you like.

you can:

set what frame the target is hit on

when the target is hit

where the target is hit

Future updates:

- to add a procedural explosion on impact.

- debris

and more


 

Files

geometry nodes missile projectile setup in blender

full video: https://youtu.be/HQUlhZoQkQU project files: gumroad: https://esmiles.gumroad.com/l/bblwl patreon: https://www.patreon.com/posts/91621778/ my addons: https://blendermarket.com/creators/topchannel1on1?ref=331 free models: https://blendereverything.com/category/free-models/

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