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Exactly as the title says, this animation is for when Ayla takes light damage from an enemy. I wanted something that had impact (and jiggle) but nothing severe. Being a draft, it still needs quite a bit of clean up and I want to refine some of the motions a bit more before then. For now it'll work fine as a stand-in for the final draft.

This is 10 frames at 24fps, with most frames drawn on twos. 

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