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Now up on my itch page for backers.

Big changes:

- Reimplemented the VR camera setup. Now lights and shadows work in both eyes, as do all (as far as I can tell) particle effects. If you spot anything that didn't work, let me know. There's also a non-zero chance your camera will randomly flip upside-down, so report that to me (and what you were doing at the time) if it does. Only downside is water depth isn't rendered as nicely anymore.


Other:

- Fixed ball-catcher fishing minigame

- Added "disableMonitor" option to settings which will stop the game rendering to your monitor. Off by default.

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