Home Artists Posts Import Register

Poll

Push npc?

  • Remove plugin, getting a random crash is not fun! 47
  • Keep the plugin and search more, pushing npc is fun! 33
  • 2017-12-12
  • 80 votes
{'title': 'Push npc?', 'choices': [{'text': 'Remove plugin, getting a random crash is not fun!', 'votes': 47}, {'text': 'Keep the plugin and search more, pushing npc is fun!', 'votes': 33}], 'closes_at': None, 'created_at': datetime.datetime(2017, 12, 12, 18, 6, 54, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 80}

Content

So one of the bugs is triggered when the player pushes an event that's not defined yet I can't find a fix to this problem so I'm thinking of removing the plugin. So my question is do you want to push NPC around or should I remove the plugin?

Comments

Anonymous

As long as the random pathing of NPC does not push us in a corner...

Anonymous

I'd say remove the plugin, but add a failsafe incase the player gets boxed in by an NPC and can't get out of an area. Maybe a setting that lets the player walk through the NPC's without a collision? Something that lets us get unstuck if we're boxed in a corner.

centerflag982

I'll be honest here, if non-combat-related NPC collision were completely disabled in general I would not complain at all. One of the most irritating things about RPGM, if you ask me