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Hey everyone, sorry for the sparse updates recently, work has been crazy busy.

On a brighter note, the prototype for the new game is almost finished! You'll be able to play it within a week. Here are some of the features I've added:

Upgrades you can choose

 As you harvest energy from the fat elves and level up, you'll get to pick one of several randomly offered upgrades each time. I'm planning to add lots of equipment, and you can mix and match them in various ways. I'm also working on some exclusive gear just for the Feeder Tier.

Events with immobile elves

 The first time you subdue each type of enemy (which means making them immobile), they'll each show their own adorable reactions. This will add a bit of fun and also include lore and storyline details. Once you've captured them, you can permanently watch their weight gain sequence in the dungeon.

Protagonist WG

Of course, all characters in the game can gain weight, but key characters will have live2D morphs available. Every time the equipment durability gauge hits zero, Kaya will gain a bit of weight, and the area you can jiggle with your mouse will gradually expand!

Development schedule

  • First prototype - Next week

  • Semi-complete version - Mid-June

  • Final release - Late-July

After completion, this game will be free for Patreon subscribers and will be sold on itch.io for $3.50, the same as the subscription fee.

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