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As an experimental attempt, I've decided to mix my own hand-drawn illustrations with AI-generated images in this game. The battle scenes and moving characters within the game will feature my artwork, while the close-up images during dialogue will utilize semi-realistic AI-generated images with Live2D morphing.

Evolving from the previous game, this new title will incorporate physics effects that allow you to directly jiggle the characters' fat by dragging the mouse! When the characters are skinny, there will be minimal jiggling, but as you fatten them up, you'll discover an increasing number of wobbling body parts.

Initially, I aimed to create the game mechanics similar to Vampire Survivors. However, after drawing the characters, I realized that I wanted the in-game characters to appear somewhat larger than that. The game will be a 2D platformer action genre, fitting the concept of characters riding jetpacks, and it will have a roguelike feel combined with a story. The game I'm currently referencing for the mechanics is Risk of Rain.

You all will be able to play the first prototype around the end of this month. Thank you for your support, and please look forward to the completion of this game!

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